GAMIFICATION


Make it Social

This is a sector of the FinTech world currently only being explored by a handful of companies.

Gamification of the platform will allow for an easy to use interface and overall seamless experience.

Gaming has become mainstream and accounts for more than 160 million Americans with about 1.7 billion worldwide gamers.

In the United States alone, 30% of those gaming fall between the 18-35 age bracket representing the millennial generation.

Millennials currently account in the U.S. alone for approximately $1.3 trillion of economic spending power.

Quotes and information regarding gamification and millennials sourced from; Statistia, GeekWire, BCG, Goldman Sachs and VentureBeat.